local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133008622
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 622001
L2_1.gadget_id = 70310015
L3_1 = {}
L3_1.x = 1114.174
L3_1.y = 523.442
L3_1.z = -793.415
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 353.662
L3_1.y = 359.728
L3_1.z = 0.646
L2_1.rot = L3_1
L2_1.level = 30
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 622003
L3_1.gadget_id = 70310015
L4_1 = {}
L4_1.x = 1096.896
L4_1.y = 537.473
L4_1.z = -810.709
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 353.662
L4_1.y = 359.728
L4_1.z = 0.646
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 622004
L4_1.gadget_id = 70310015
L5_1 = {}
L5_1.x = 1092.556
L5_1.y = 539.65
L5_1.z = -804.007
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 1.252
L5_1.y = 5.97
L5_1.z = 5.211
L4_1.rot = L5_1
L4_1.level = 30
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 622001
L5_1 = 622003
L6_1 = 622004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
